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ContextCapture –
Capturing reality with automatic 3D photogrammetry software
From the most successful
 Bentley Partner 2013, 2014 and 2015

ContextCapture is more precise and productive than computer-assisted 3D modeling and more versatile than 3D scanning

  • It directly outputs a realistic photo-textured 3D model, thereby eliminating the tedious task of mapping texture to 3D geometry.
  • ContextCapture requires a simple camera for acquisition instead of an expensive special device.
  • You can handle up to about 1 gigapixel of input data and can output more than 10 million triangles.
  • ContextCapture is much more generalizable and ubiquitous than 3D scanning.
  • It allows to reconstruct subjects of various scales, ranging from centimeters to kilometers, photographed from the ground or from the air.
  • You can not only produce a dense point cloud that has to be processed/analyzed with some dedicated software, but also a textured 3D triangular mesh.
  • It can produce the new 3MX format, that can be opened in MicroStation CONNECT, and used as a 3D context for analysis or design processes.
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Why choose ContextCapture

Whereas other 3D photogrammetry solutions on the market quickly hit memory limitations when input data size increases, ContextCapture includes an elaborate tiling mechanism which can automatically split a massive 3D production into jobs not exceeding hardware capabilities. This tiling mechanism allows to seamlessly
handle terabytes of input imagery. ContextCapture is much more generalizable and ubiquitous than 3D scanning. ContextCapture requires a simple camera for acquisition instead of an expensive special device.

Competitive advantages:

  • Unlimited scalability
  • Superior precision
  • CAD & GIS interoperability
  • High performance
  • Free viewer & Web publishing
  • Grid computing supported
  • Automatically generated 3D meshes with level-of-detail (LOD) for efficient visualization and analysis of very large 3D models.
  • Supports various 3D formats.